
Mecinia Lua
Galactic Express Intrepid Crossing
10
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Posted - 2011.10.21 06:43:00 -
[1] - Quote
CCP Soundwave wrote:This thread is pretty awesome. You guys will get a few 0.0 changes this winter, smaller ones that should improve quality of life.
One thing I'm thinking about, but not entirely sure about is this: Putting bounties on drones instead of minerals. Mining used to be a viable way of making money in nullsec, but the increase in available minerals has driven the price down. I'm wondering if putting bounties on drones won't give mining a bit of a revival and put some life back in 0.0.
The reason many do not mine in 0.0 is because they don't feel warm and fuzzy, yes even with the huge block empires we have, always roamers and cloakers out there that seek to disrupt mining to the point that its easier for them to mine in empire even taking in goons thing against gallente ice right now or hulkgeddon.
Part of this is because of flaws in other systems you've created:
1. Industry Index is twice as hard to keep up as Military Index. Cut the requirements of keeping the Industry index in half and you'll make the miners feel warm and fuzzy since they'll have more hidden belts. Note this does not prevent someone from probing them down but they still feel safer.
2. Industry Index is hard to achieve in systems with less than 6 belts (almost impossible in systems with less than 4). Suggest adding sufficient static belts to these systems to make them viable.
3. AFK cloakers have long plagued the game and disrupt mining operations. Its time to end the one sided battle. I'm not suggesting a time limit on the cloak or anything. Instead introduce some simple new mods/weapons.
Add a decloaker bomb to the stealth bomber arsenal. Give it a decent radius say 60km. All it does is turn the module off (just off, not offline), if the pilot is there he can just turn it back on. Downside it turns off friendly as well as foe cloaks.
Also create mobile decloaker fields, these would be much like mobile warp disruptors except instead of stopping warp they prevent the activation of a cloaking device in their radius (make about twice as big as the warp ones though). Again prevents all cloaks, friendly and otherwise. Do not allow it to overlap a warp bubble (some subspace thing prevents it, whichever is active first prevents the other from onlining, balancing issue really).
Now with some tools to help against cloakers while not negating the cloak entirely miners will feel more warm and fuzzy.
4. Why on earth is there no ice belt upgrades for the i-hub? You could do 1 for each racial ice, and largely eliminate the need for them to be mining in empire at all. Hidden ice belts makes miners feel warm and fuzzy. Build them and they will come...
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